using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

namespace SimpleClock1
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.Timer timer1;
private System.ComponentModel.IContainer components;

public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();

//
// TODO: Add any constructor code after InitializeComponent call
//
}

/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}

#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.timer1 = new System.Windows.Forms.Timer(this.components);
//
// timer1
//
this.timer1.Enabled = true;
this.timer1.Interval = 1000;
this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(256, 45);
this.Name = "Form1";
this.Text = "Simple Digital Clock";
this.Paint += new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);

}
#endregion

/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}

private void timer1_Tick(object sender, System.EventArgs e)
{
Invalidate();
}

private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
DateTime dt = DateTime.Now;
e.Graphics.DrawString(dt.ToString("F"),
this.Font, new SolidBrush(ForeColor),
this.ClientRectangle);
}
}
}